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OCGaming
Page history last edited by aascils598f08 11 mos ago
Gaming (Online & Console)
Lecture/Coffee Talk:
Lecture(s)/Demo(s):
Steve Notes:
- Have some Fun this week
- Gaming is Social
- How Pervasive is Gaming?
- What kind of Gamer are you?
- Board, Card, PC, Handheld (System or Cell Phone), Online, Console, MMO (next week)
- Game System Talk
- Online Game Sites
- Extremely popular game:
- Steve's Favorite game
- Games and Game News/Reviews
- Don't forget those "CheatCodes"
- "New" Approaches to Gaming
Definition(s):
Lingo:
Popular Programs/Services:
- see Steve's Notes section
Library Example(s):
Resources/Other:
Homework/To Do:
Reading:
- Farkas. Gaming, Ch.13
- Johnson. Part 1
Watching:
Projects
- Blog Posts
- Johnson Reading
- From what you've read (read first), is Popular culture (games, tv, film) just a method to "sophisticatedly deliver stupidity" (paraphrasing George Will)
- Which console for you?
- You're in charge of getting a gaming system for your library or a local organization (you can make your own situation, just tell me...)
- How would you research?
- What would your criteria be?
- Which do you think you would get?
- Screencast a Game
- Play a game with someone
- Record the game as you're playing it (or just a part of the game)(don't worry about the game's audio)
- Create a short blog post and embed your screencast
- Screencast best practices
- You've now made a few screencasts, What best practices have you discovered to get your best results?
- Embed a game from Addicting Games on your wiki page
* Games originally located at: ALA TechSource Gaming, Learning, and Libraries
Suggestions:
If you liked Everything Bad is Good for You, a friend suggested Jon Katz's book Virtuous Reality: How America Surrendered Discussion of Moral Values to Opportunists: Nitwits, and Blockheads Like William Bennett
aaf08: Steve asked me to add the 'gaming in libraries' references I posted to my blog. Here they are! Hopefully all the links stay current.
- http://gamelab.syr.edu/ This is the Library Game Lab of Syracuse, which does some interesting research specifically about the who/what/where/why/how of gaming in libraries, from Monopoly to Dance Dance Revolution. Their podcast is pretty good.
- http://www.techsource.ala.org/ltr/gaming-and-libraries-intersection-of-services.html This link seems to be temporarily not working; all of techsource.ala.org is down right now, but when it comes back up, this is a great read! Jenny Levine wrote it, she did the Sirsidynix presentation we watched this week.
- http://gaming.ala.org/resources In particular, I liked the 'Talking Points' page here, which addresses many of the typical questions that arise from people who don't think gaming belongs in the library.
- http://www.library.uiuc.edu/gaming/ University of Illinois Library Gaming Initiative
- http://tinyurl.com/6fa7op Article on the success of the Columbus Metropolitan Library gaming program. ""I've been cultivating my core of elite tournament champions," library assistant Gordon Gavin said. "They become like little spokespersons for the library."
- http://www.webjunction.org/lotm/articles/content/443418 A great initiative to increase local literacy and high school graduation rates via gaming, by a rural library in South Carolina.
- http://www.roanoke.com/editorials/trejbal/wb/185187 This is just a "feel good about libraries" link. What really got me here was the last comment--the newspaper writer said "There was a different vibe at the library last Saturday. It was more alive than I have seen it in a long time", in reference to a gaming day at his local public library. Nice.
OCGaming
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